package stud.mpgame.physics_temp;

/**
 * ...
 * @author pavel[f.pavel91@gmail.com]
 */
class Body {

	private var shape:Shape;
	private var userData:Dynamic;
	
	public function new(shape:Shape) {
		this.shape = shape;
	}
	
	public function setUserData(userData:Dynamic):Void {
		this.userData = userData;
	}
	
	public function getUserData():Dynamic {
		return userData;
	}
	
}